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OpenGLParticleSystem.h

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00001 
00007 #ifndef _OPENGLPARTICLESYSTEM_H_
00008 #define _OPENGLPARTICLESYSTEM_H_
00009 
00010 #include "../../Common/Globals.h"
00011 #include "../ParticleSystem.h"
00012 #include "../../Graphics/OpenGL/OpenGLRenderer.h"
00013 
00014 class OpenGLParticleSystem : public ParticleSystem {
00015         public:
00016                 void draw();
00017                 bool drawAndUpdate(Camera *camera, float dTime, bool absoluteTime = false, bool billboard = true);
00018 };
00019 
00020 #endif

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