advanceAnimation(float deltaTime) | MilkShape | |
attachSkin() | MilkShape | |
clear() | MilkShape | |
fCurrentTime | MilkShape | [protected] |
fMaxTime | MilkShape | [protected] |
getMeshes() | MilkShape | [inline] |
getNumMeshes() | MilkShape | [inline] |
guns | MilkShape | |
initializeBones() | MilkShape | |
linkBones() | MilkShape | |
loadFromAsciiFile(const char *path, const char *filename) | MilkShape | |
materialIndices | MilkShape | [protected] |
MilkShape() | MilkShape | |
numBones | MilkShape | [protected] |
numGuns | MilkShape | |
numMaterials | MilkShape | [protected] |
numMeshes | MilkShape | [protected] |
pBones | MilkShape | [protected] |
pMaterials | MilkShape | [protected] |
pMeshes | MilkShape | [protected] |
render() | MilkShape | |
renderBones() | MilkShape | |
~MilkShape() | MilkShape | [virtual] |