addPlayer(Player *p) | PlayerList | |
freeslots | PlayerList | [private] |
getFreeId() | PlayerList | |
getLastTimeSamp(int playerid) | PlayerList | |
getMaxPlayers() | PlayerList | |
getNumPlayers() | PlayerList | |
getPlayerById(int playerid) | PlayerList | |
getPlayerLatancy(int playerid) | PlayerList | |
getPlayerNameById(int playerid) | PlayerList | |
insertpos | PlayerList | [private] |
isNotFull() | PlayerList | |
isnotfull | PlayerList | [private] |
maxplayers | PlayerList | [private] |
numplayers | PlayerList | [private] |
PlayerList() | PlayerList | |
players | PlayerList | [private] |
removeAllPlayers() | PlayerList | |
removePlayerById(int playerid) | PlayerList | |
setLastTimeStamp(int playerid, DWORD timestamp) | PlayerList | |
setMaxPlayers(int num) | PlayerList | |
setPlayerLatancy(int playerid, int latancy) | PlayerList | |
setPlayerName(int playerid, const char *name) | PlayerList |