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Projectile Member List

This is the complete list of members for Projectile, including all inherited members.

aliveProjectile [private]
create(Vec3 p, Vec3 v, float s=1.0f)Projectile [inline]
die()Projectile [inline]
getPlayerID()Projectile [inline]
getPos()Projectile [inline]
getStrength()Projectile [inline]
isAlive()Projectile [inline]
m_positionProjectile [private]
m_prevPositionProjectile [private]
m_strengthProjectile [private]
m_velocityProjectile [private]
playerIDProjectile [private]
Projectile()Projectile [inline]
setPlayerID(int id)Projectile [inline]
update(float dTime)Projectile [inline]
~Projectile()Projectile [inline, virtual]


Generated on Sun Jun 5 15:50:54 2005 for Defacto by  doxygen 1.4.3