createFromAxisAngle(float x, float y, float z, float degrees) | Quaternion | |
createFromAxisAngle(float x, float y, float z, float degrees) | Quaternion | |
createMatrix(float *pMatrix) | Quaternion | |
createMatrix(float *pMatrix) | Quaternion | |
m_w | Quaternion | [private] |
m_x | Quaternion | [private] |
m_y | Quaternion | [private] |
m_z | Quaternion | [private] |
operator *(Quaternion q) | Quaternion | |
operator *(Quaternion q) | Quaternion | |
Quaternion() | Quaternion | |
Quaternion() | Quaternion | |
~Quaternion() | Quaternion | [virtual] |
~Quaternion() | Quaternion | [virtual] |