00001
00007 #include "Globals.h"
00008
00009
00010 bool g_invertMouse;
00011 float g_mouseSensibility;
00012
00013
00014 bool g_fullscreen, g_toggleFullscreen, g_visible;
00015 int g_fullscreenWidth, g_fullscreenHeight, g_bitsPerPixel;
00016 int g_windowLeft, g_windowRight, g_windowTop, g_windowBottom;
00017 int g_width, g_height;
00018 int g_middleX, g_middleY;
00019
00020
00021 bool g_running;
00022
00023 bool g_showFPS;
00024 float g_time, g_frameTime, g_fps;
00025 int g_frames;
00026
00027 bool g_console, g_drawConsole;
00028
00029 bool g_stencilBuffer;
00030
00031
00032
00033
00034 void initGlobals() {
00035 g_mouseSensibility = 0.1f;
00036 g_invertMouse = false;
00037
00038 g_fullscreen = true;
00039 g_toggleFullscreen = false;
00040 g_visible = true;
00041
00042 g_fullscreenWidth = 1024;
00043 g_fullscreenHeight = 768;
00044 g_bitsPerPixel = 32;
00045
00046 g_windowLeft = 10;
00047 g_windowRight = 800 + g_windowLeft;
00048 g_windowTop = 10;
00049 g_windowBottom = 600 + g_windowTop;
00050
00051 g_running = true;
00052 g_time = 0.0f;
00053 g_frameTime = 0.0f;
00054 g_fps = 0.0f;
00055 g_frames = 0;
00056
00057 g_drawConsole = false;
00058 g_console = false;
00059
00060 g_showFPS = true;
00061
00062 g_stencilBuffer = true;
00063 }