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ObjLevel.h File Reference

#include "../../Graphics/OpenGL/OpenGLRenderer.h"
#include "../OpenGL/OpenGLObject.h"
#include "../../Game/Level.h"
#include "../../Util/Set.h"
#include "../../Util/String.h"
#include "../../Math/Math.h"
#include "../../Util/MilkShape.h"

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Classes

struct  Vert
struct  LevelObjectPos
class  ObjLevel

Defines

#define MAX_SPAWNPOOLS   16
#define MAX_LEVEL_OBJECTS   32
#define MAX_EXTRAS   32


Define Documentation

#define MAX_EXTRAS   32
 

Definition at line 20 of file ObjLevel.h.

Referenced by ObjLevel::load().

#define MAX_LEVEL_OBJECTS   32
 

Definition at line 19 of file ObjLevel.h.

Referenced by ObjLevel::load().

#define MAX_SPAWNPOOLS   16
 

ObjLevel.h

Author: Petter Alstermark, petter@alstermark.com

Definition at line 18 of file ObjLevel.h.

Referenced by ObjLevel::load().


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