#include "OpenGLRenderer.h"
Include dependency graph for OpenGLRenderer.cpp:
Go to the source code of this file.
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const int | NEVER = GL_NEVER |
const int | LESS = GL_LESS |
const int | EQUAL = GL_EQUAL |
const int | LEQUAL = GL_LEQUAL |
const int | GREATER = GL_GREATER |
const int | NOTEQUAL = GL_NOTEQUAL |
const int | GEQUAL = GL_GEQUAL |
const int | ALWAYS = GL_ALWAYS |
const int | ZERO = GL_ZERO |
const int | ONE = GL_ONE |
const int | SRC_COLOR = GL_SRC_COLOR |
const int | ONE_MINUS_SRC_COLOR = GL_ONE_MINUS_SRC_COLOR |
const int | DST_COLOR = GL_DST_COLOR |
const int | ONE_MINUS_DST_COLOR = GL_ONE_MINUS_DST_COLOR |
const int | SRC_ALPHA = GL_SRC_ALPHA |
const int | ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA |
const int | DST_ALPHA = GL_DST_ALPHA |
const int | ONE_MINUS_DST_ALPHA = GL_ONE_MINUS_DST_ALPHA |
const int | SRC_ALPHA_SATURATE = GL_SRC_ALPHA_SATURATE |
const int | BLENDMODE_ADD = GL_FUNC_ADD_EXT |
const int | BLENDMODE_SUBTRACT = GL_FUNC_SUBTRACT_EXT |
const int | BLENDMODE_REVERSE_SUBSTRACT = GL_FUNC_REVERSE_SUBTRACT_EXT |
const int | BLENDMODE_MIN = GL_MIN_EXT |
const int | BLENDMOXE_MAX = GL_MAX_EXT |
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Definition at line 17 of file OpenGLRenderer.cpp. |
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Definition at line 32 of file OpenGLRenderer.cpp. Referenced by Renderer::reset(), and Renderer::resetToDefaults(). |
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Definition at line 35 of file OpenGLRenderer.cpp. |
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Definition at line 34 of file OpenGLRenderer.cpp. |
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Definition at line 33 of file OpenGLRenderer.cpp. |
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Definition at line 36 of file OpenGLRenderer.cpp. |
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Definition at line 28 of file OpenGLRenderer.cpp. |
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Definition at line 24 of file OpenGLRenderer.cpp. Referenced by Play::drawLifebar(), and Play::drawShadow(). |
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Definition at line 12 of file OpenGLRenderer.cpp. |
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Definition at line 16 of file OpenGLRenderer.cpp. |
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Definition at line 14 of file OpenGLRenderer.cpp. |
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Definition at line 13 of file OpenGLRenderer.cpp. Referenced by Explosion::drawAndUpdate(), Menu::drawCreate(), Play::drawExplosions(), Menu::drawFrame(), Menu::drawJoin(), Menu::drawMain(), Play::drawParticleSystems(), Play::drawPlayer(), Menu::drawSettings(), Renderer::reset(), and Renderer::resetToDefaults(). |
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Definition at line 11 of file OpenGLRenderer.cpp. |
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Author: Petter Alstermark, petter@alstermark.com Definition at line 10 of file OpenGLRenderer.cpp. |
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Definition at line 15 of file OpenGLRenderer.cpp. |
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Definition at line 29 of file OpenGLRenderer.cpp. |
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Definition at line 25 of file OpenGLRenderer.cpp. |
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Definition at line 27 of file OpenGLRenderer.cpp. Referenced by Play::drawPlayer(). |
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Definition at line 23 of file OpenGLRenderer.cpp. |
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Definition at line 26 of file OpenGLRenderer.cpp. Referenced by Explosion::drawAndUpdate(), Menu::drawCreate(), Menu::drawFrame(), Menu::drawJoin(), Menu::drawMain(), Menu::drawSettings(), and OpenGLFont::startTextMode(). |
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Definition at line 30 of file OpenGLRenderer.cpp. |
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Definition at line 22 of file OpenGLRenderer.cpp. |
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Definition at line 20 of file OpenGLRenderer.cpp. Referenced by Play::drawLifebar(), and Play::drawShadow(). |