00001 00007 #include "Scene.h" 00008 00009 Scene::Scene() { 00010 m_loaded = false; 00011 m_parent = NULL; 00012 } 00013 00014 Scene::~Scene() { 00015 unload(); 00016 m_parent = NULL; 00017 } 00018 00019 void Scene::setParent(Application *parent) { 00020 m_parent = parent; 00021 }