#include <Scene.h>
Inherited by Demo, Join, Menu, Play, and Scores.
Inheritance diagram for Scene:
Public Member Functions | |
Scene () | |
virtual | ~Scene () |
bool | isLoaded () |
void | setParent (Application *parent) |
virtual bool | load (Application *parent=NULL) |
virtual bool | unload () |
virtual bool | update () |
virtual bool | drawFrame () |
Protected Attributes | |
Application * | m_parent |
bool | m_loaded |
Author: Petter Alstermark, petter@alstermark.com
Definition at line 15 of file Scene.h.
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Author: Petter Alstermark, petter@alstermark.com |
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Definition at line 14 of file Scene.cpp. References m_parent, and unload(). Here is the call graph for this function: |
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Reimplemented in Demo, Join, Menu, Play, and Scores. Definition at line 26 of file Scene.h. Referenced by MainApp::drawFrame(). |
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Definition at line 20 of file Scene.h. References m_loaded. |
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Reimplemented in Demo, Join, Menu, Play, and Scores. Definition at line 23 of file Scene.h. Referenced by MainApp::load(), and MainApp::update(). |
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Definition at line 19 of file Scene.cpp. References m_parent. |
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Reimplemented in Demo, Join, Menu, Play, and Scores. Definition at line 24 of file Scene.h. Referenced by MainApp::unload(), MainApp::update(), and ~Scene(). |
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Reimplemented in Demo, Join, Menu, Play, and Scores. Definition at line 25 of file Scene.h. Referenced by MainApp::update(). |
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Definition at line 30 of file Scene.h. Referenced by Scores::drawFrame(), Play::drawFrame(), Menu::drawFrame(), Join::drawFrame(), Demo::drawFrame(), isLoaded(), Scores::load(), Play::load(), Menu::load(), Join::load(), Demo::load(), Scene(), Scores::unload(), Play::unload(), Menu::unload(), Join::unload(), Demo::unload(), Scores::update(), Play::update(), Menu::update(), Join::update(), and Demo::update(). |
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