addLevel(int galaxy, int level) | Join | [protected] |
drawFrame() | Join | [virtual] |
drawGalaxies() | Join | [protected] |
drawLevels() | Join | [protected] |
drawQuad(TextureID tex, float x, float y, float w, float h) | Join | [protected] |
getPlayerChatColor(int playerID) | Join | [protected] |
isLoaded() | Scene | [inline] |
Join() | Join | |
load(Application *parent) | Join | [virtual] |
loadGalaxies() | Join | [protected] |
m_camDist | Join | [protected] |
m_camReached | Join | [protected] |
m_lights | Join | [protected] |
m_loaded | Scene | [protected] |
m_objects | Join | [protected] |
m_parent | Scene | [protected] |
m_selectedGalaxy | Join | [protected] |
m_selectedLevel | Join | [protected] |
m_sounds | Join | [protected] |
m_texModels | Join | [protected] |
m_textures | Join | [protected] |
networkLoop() | Join | [protected] |
removeLevel() | Join | [protected] |
Scene() | Scene | |
serverLoop() | Join | [protected] |
setCamera(Vec3 pos, float pitch, float heading, bool soft=false) | Join | [protected] |
setGalaxy(int galaxy, const char *name, int levels) | Join | [protected] |
setLvl(int galaxy, int lvl, const char *name, const char *file) | Join | [protected] |
setParent(Application *parent) | Scene | |
unload() | Join | [virtual] |
unloadGalaxies() | Join | [protected] |
update() | Join | [virtual] |
~Join() | Join | [virtual] |
~Scene() | Scene | [virtual] |