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player.h

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00001 #ifndef _PLAYER_H_
00002 #define _PLAYER_H_
00003 
00004 #include <string.h>
00005 #include <stdlib.h>
00006 //#include <time.h>
00007 #include <windows.h>
00008 #include <string.h>
00009 
00010 class Player{
00011         int id;
00012         char *name;
00013         DWORD latancy;
00014         DWORD lastTimeStamp;
00015 private:
00016 
00017 public:
00018         Player();
00019         Player(Player *p);
00020         Player(int id);
00021         void setID(int id);
00022         void setName(const char *name);
00023         char *getName();
00024         int getID();
00025         void setLatancy(DWORD latancy);
00026         void setLastTimeStamp(DWORD timestamp);
00027         int getLastTimeStamp(void);
00028         int getLatancy(void);
00029 };
00030 
00031 
00032 #endif

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