#include <Renderer.h>
Public Attributes | |
unsigned int | shaderID |
char * | program |
unsigned int | length |
unsigned int | type |
Definition at line 41 of file Renderer.h.
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Definition at line 44 of file Renderer.h. Referenced by Renderer::addFragmentShader(), and OpenGLRenderer::uploadFragmentShader(). |
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Definition at line 43 of file Renderer.h. Referenced by Renderer::addFragmentShader(), and OpenGLRenderer::uploadFragmentShader(). |
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Definition at line 42 of file Renderer.h. Referenced by Renderer::addFragmentShader(), OpenGLRenderer::createFragmentShader(), and OpenGLRenderer::removeFragmentShader(). |
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Definition at line 45 of file Renderer.h. Referenced by Renderer::addFragmentShader(), and OpenGLRenderer::removeFragmentShader(). |