Main Page | Class Hierarchy | Class List | File List | Class Members | File Members

LevelLight Struct Reference

#include <Level.h>

List of all members.

Public Attributes

Vec3 pos
Vec4 color
Vec4 ambient
Vec3 attenuation
float pulse
float radius


Detailed Description

Definition at line 18 of file Level.h.


Member Data Documentation

Vec4 LevelLight::ambient
 

Definition at line 21 of file Level.h.

Referenced by Play::drawFrame(), lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

Vec3 LevelLight::attenuation
 

Definition at line 22 of file Level.h.

Referenced by Play::drawFrame(), lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

Vec4 LevelLight::color
 

Definition at line 20 of file Level.h.

Referenced by Play::drawFrame(), lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

Vec3 LevelLight::pos
 

Definition at line 19 of file Level.h.

Referenced by Play::drawFrame(), lava(), ObjLevel::load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

float LevelLight::pulse
 

Definition at line 23 of file Level.h.

Referenced by lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

float LevelLight::radius
 

Definition at line 24 of file Level.h.

Referenced by lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().


Generated on Sun Jun 5 15:49:55 2005 for Defacto by  doxygen 1.4.3