#include <MilkShape.h>
Public Attributes | |
float | x |
float | y |
float | z |
float | w |
float | u |
float | v |
int | bone |
Definition at line 34 of file MilkShape.h.
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Definition at line 38 of file MilkShape.h. Referenced by MilkShape::attachSkin(), and MilkShape::render(). |
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Definition at line 37 of file MilkShape.h. Referenced by MilkShape::render(). |
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Definition at line 37 of file MilkShape.h. Referenced by MS_Mesh::loadFromAsciiSegment(), and MilkShape::render(). |
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Definition at line 36 of file MilkShape.h. Referenced by MS_Vec_Transform(), and MS_Bone::render(). |
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Definition at line 35 of file MilkShape.h. Referenced by MilkShape::attachSkin(), MS_Vec_Transform(), MS_Vec_Transform3(), MS_Bone::render(), and MilkShape::render(). |
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Definition at line 35 of file MilkShape.h. Referenced by MilkShape::attachSkin(), MS_Vec_Transform(), MS_Vec_Transform3(), MS_Bone::render(), and MilkShape::render(). |
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Definition at line 35 of file MilkShape.h. Referenced by MilkShape::attachSkin(), MS_Vec_Transform(), MS_Vec_Transform3(), MS_Bone::render(), and MilkShape::render(). |