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SGameInfo Struct Reference

#include <GGlobals.h>

List of all members.

Public Attributes

char serverName [32]
bool isServer
int gameState
int lvlList [MAX_LVL_LIST][3]
int thisLevel
int nLvls
int currLvl [1]
bool joinInGame


Detailed Description

Definition at line 75 of file GGlobals.h.


Member Data Documentation

int SGameInfo::currLvl[1]
 

Definition at line 87 of file GGlobals.h.

Referenced by Play::loadObjects(), Join::networkLoop(), Scores::update(), and Join::update().

int SGameInfo::gameState
 

Definition at line 81 of file GGlobals.h.

Referenced by Play::drawFrame(), Play::load(), Play::networkLoop(), Play::serverLoop(), Scores::update(), and Play::update().

bool SGameInfo::isServer
 

Definition at line 77 of file GGlobals.h.

Referenced by Menu::handleChar().

bool SGameInfo::joinInGame
 

Definition at line 89 of file GGlobals.h.

int SGameInfo::lvlList[MAX_LVL_LIST][3]
 

Definition at line 84 of file GGlobals.h.

Referenced by Join::addLevel(), Join::drawFrame(), Join::load(), Join::networkLoop(), Join::removeLevel(), Scores::update(), and Join::update().

int SGameInfo::nLvls
 

Definition at line 86 of file GGlobals.h.

Referenced by Join::addLevel(), Join::drawFrame(), Join::load(), Join::networkLoop(), Join::removeLevel(), and Scores::update().

char SGameInfo::serverName[32]
 

Definition at line 76 of file GGlobals.h.

int SGameInfo::thisLevel
 

Definition at line 85 of file GGlobals.h.

Referenced by Join::load(), Scores::update(), and Join::update().


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