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Shader Struct Reference

#include <Renderer.h>

List of all members.

Public Attributes

unsigned int programObj
unsigned int vertexShader
unsigned int fragmentShader
void * vertexShaderConstants
void * fragmentShaderConstants


Detailed Description

Definition at line 33 of file Renderer.h.


Member Data Documentation

unsigned int Shader::fragmentShader
 

Definition at line 36 of file Renderer.h.

Referenced by OpenGLRenderer::createShader(), and OpenGLRenderer::removeShader().

void* Shader::fragmentShaderConstants
 

Definition at line 38 of file Renderer.h.

unsigned int Shader::programObj
 

Definition at line 34 of file Renderer.h.

Referenced by OpenGLRenderer::createShader(), and OpenGLRenderer::removeShader().

unsigned int Shader::vertexShader
 

Definition at line 35 of file Renderer.h.

Referenced by OpenGLRenderer::createShader(), and OpenGLRenderer::removeShader().

void* Shader::vertexShaderConstants
 

Definition at line 37 of file Renderer.h.


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