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Texture Struct Reference

#include <Renderer.h>

List of all members.

Public Attributes

unsigned int textureID
unsigned int width
unsigned int height
unsigned int depth
unsigned int format
TEXTUREKIND textureKind
bool clampS
bool clampT
bool clampR
Imageimages [6]


Detailed Description

Definition at line 24 of file Renderer.h.


Member Data Documentation

bool Texture::clampR
 

Definition at line 29 of file Renderer.h.

bool Texture::clampS
 

Definition at line 29 of file Renderer.h.

Referenced by Renderer::addTexture(), and OpenGLRenderer::createTexture().

bool Texture::clampT
 

Definition at line 29 of file Renderer.h.

Referenced by Renderer::addTexture(), and OpenGLRenderer::createTexture().

unsigned int Texture::depth
 

Definition at line 26 of file Renderer.h.

Referenced by Renderer::addCubemap(), and Renderer::addTexture().

unsigned int Texture::format
 

Definition at line 27 of file Renderer.h.

Referenced by Renderer::addCubemap(), and Renderer::addTexture().

unsigned int Texture::height
 

Definition at line 26 of file Renderer.h.

Referenced by Renderer::addCubemap(), and Renderer::addTexture().

Image* Texture::images[6]
 

Definition at line 30 of file Renderer.h.

Referenced by Renderer::addCubemap(), Renderer::addTexture(), OpenGLRenderer::createTexture(), and Renderer::insertTexture().

unsigned int Texture::textureID
 

Definition at line 25 of file Renderer.h.

Referenced by OpenGLRenderer::createTexture(), and OpenGLRenderer::removeTexture().

TEXTUREKIND Texture::textureKind
 

Definition at line 28 of file Renderer.h.

Referenced by Renderer::addCubemap(), Renderer::addTexture(), and OpenGLRenderer::createTexture().

unsigned int Texture::width
 

Definition at line 26 of file Renderer.h.

Referenced by Renderer::addCubemap(), and Renderer::addTexture().


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