#include "MilkShape.h"
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Functions | |
void | MS_Vec_Transform (MS_Vec *pV, const Mat4 *pM) |
void | MS_Vec_Transform3 (MS_Vec *pV, const Mat4 *pM) |
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Author: Petter Alstermark, petter@alstermark.com Vec4 vec; Mat4 mat = *pM; vec = mat * vec; pV->x = vec.x; pV->y = vec.y; pV->z = vec.z; pV->w = vec.w; Definition at line 9 of file MilkShape.cpp. References Mat4::getMatrix(), MS_Vec::w, MS_Vec::x, MS_Vec::y, and MS_Vec::z. Referenced by MS_Bone::render(). Here is the call graph for this function: |
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Vec3 vec; Mat4 mat = *pM; vec = mat * vec; pV->x = vec.x; pV->y = vec.y; pV->z = vec.z; Definition at line 36 of file MilkShape.cpp. References Mat4::getMatrix(), MS_Vec::x, MS_Vec::y, and MS_Vec::z. Here is the call graph for this function: |