#include <Event.h>
Inherits GE.
Inheritance diagram for GE_PlayerPos:
Public Member Functions | |
GE_PlayerPos (int playerid, int rotation, int move, float x, float y, float angle) | |
float | getX () |
float | getY () |
float | getAngle () |
int | getRotation () |
int | getMove () |
Private Attributes | |
float | x |
float | y |
float | angle |
int | rotation |
int | move |
Definition at line 60 of file Event.h.
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Definition at line 56 of file Event.cpp. References E_PLAYER_POS, and GE::type. |
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Definition at line 77 of file Event.cpp. References angle. Referenced by Play::networkLoop(). |
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Definition at line 86 of file Event.cpp. References move. Referenced by Play::networkLoop(). |
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Definition at line 81 of file Event.cpp. References rotation. Referenced by Play::networkLoop(). |
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Definition at line 67 of file Event.cpp. References x. Referenced by Play::networkLoop(). |
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Definition at line 72 of file Event.cpp. References y. Referenced by Play::networkLoop(). |
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Definition at line 64 of file Event.h. Referenced by getAngle(). |
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Definition at line 66 of file Event.h. Referenced by getMove(). |
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Definition at line 65 of file Event.h. Referenced by getRotation(). |
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Definition at line 62 of file Event.h. Referenced by getX(). |
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Definition at line 63 of file Event.h. Referenced by getY(). |