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LevelInfo Struct Reference

#include <Level.h>

List of all members.

Public Attributes

char name [32]
unsigned int music
unsigned int sky
int numModels
char modelsPath [128]
char models [LVL_MAX_MODELS][32]
char texWater [32]
char texWaterSurface [32]
float waterSurfaceSpeed
char texWall [32]
char texFloor [32]
float gravity
float friction
int numLights
LevelLight lights [LVL_MAX_LIGHTS]
int width
int height
unsigned chardata


Detailed Description

Definition at line 27 of file Level.h.


Member Data Documentation

unsigned char* LevelInfo::data
 

Definition at line 45 of file Level.h.

Referenced by ObjLevel::collission(), ObjLevel::isWall(), ObjLevel::isWater(), lava(), ObjLevel::load(), Level::load(), load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), saveRadioactive1(), and Level::unload().

float LevelInfo::friction
 

Definition at line 40 of file Level.h.

Referenced by lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), saveRadioactive1(), and Play::update().

float LevelInfo::gravity
 

Definition at line 39 of file Level.h.

Referenced by lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

int LevelInfo::height
 

Definition at line 44 of file Level.h.

Referenced by lava(), ObjLevel::load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

LevelLight LevelInfo::lights[LVL_MAX_LIGHTS]
 

Definition at line 42 of file Level.h.

Referenced by Play::drawFrame(), lava(), ObjLevel::load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

char LevelInfo::models[LVL_MAX_MODELS][32]
 

Definition at line 33 of file Level.h.

Referenced by lava(), ObjLevel::load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

char LevelInfo::modelsPath[128]
 

Definition at line 32 of file Level.h.

Referenced by lava(), ObjLevel::load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

unsigned int LevelInfo::music
 

Definition at line 29 of file Level.h.

Referenced by lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

char LevelInfo::name[32]
 

Definition at line 28 of file Level.h.

Referenced by lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

int LevelInfo::numLights
 

Definition at line 41 of file Level.h.

Referenced by Play::drawFrame(), lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

int LevelInfo::numModels
 

Definition at line 31 of file Level.h.

Referenced by lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

unsigned int LevelInfo::sky
 

Definition at line 30 of file Level.h.

Referenced by lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

char LevelInfo::texFloor[32]
 

Definition at line 38 of file Level.h.

Referenced by lava(), ObjLevel::load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

char LevelInfo::texWall[32]
 

Definition at line 37 of file Level.h.

Referenced by lava(), ObjLevel::load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

char LevelInfo::texWater[32]
 

Definition at line 34 of file Level.h.

Referenced by lava(), ObjLevel::load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

char LevelInfo::texWaterSurface[32]
 

Definition at line 35 of file Level.h.

Referenced by lava(), ObjLevel::load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

float LevelInfo::waterSurfaceSpeed
 

Definition at line 36 of file Level.h.

Referenced by ObjLevel::drawWaterSurface(), lava(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().

int LevelInfo::width
 

Definition at line 43 of file Level.h.

Referenced by ObjLevel::collission(), ObjLevel::isWall(), ObjLevel::isWater(), lava(), ObjLevel::load(), pink(), save(), save1(), saveCrystal1(), saveElectronic1(), and saveRadioactive1().


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