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Event.h File Reference

#include "../Math/Vector.h"
#include <String.h>

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Classes

class  GE
class  GE_Attack
class  GE_PlayerJoined
class  GE_PlayerDisconnected
class  GE_PlayerPos
class  GE_State
class  GE_PlayerScore
class  GE_PlayerAction
class  GE_PlayerDeath
class  GE_PlayerExtras
class  GE_DealExtras
class  GE_SetName
class  GE_Info

Defines

#define E_ATTACK   1
#define E_PLAYER_JOINED   2
#define E_PLAYER_DISCONNECTED   3
#define E_PLAYER_POS   4
#define E_PLAYER_STATE   5
#define E_PLAYER_SCORE   6
#define E_PLAYER_ACTION   7
#define E_PLAYER_DEATH   8
#define E_PLAYER_EXTRAS   9
#define E_DEAL_EXTRAS   10
#define E_SET_NAME   11
#define E_INFO   12


Define Documentation

#define E_ATTACK   1
 

Definition at line 7 of file Event.h.

Referenced by GE_Attack::GE_Attack(), and Play::networkLoop().

#define E_DEAL_EXTRAS   10
 

Definition at line 16 of file Event.h.

Referenced by GE_DealExtras::GE_DealExtras(), and Play::networkLoop().

#define E_INFO   12
 

Definition at line 18 of file Event.h.

Referenced by GE_Info::GE_Info(), and Join::networkLoop().

#define E_PLAYER_ACTION   7
 

Definition at line 13 of file Event.h.

Referenced by GE_PlayerAction::GE_PlayerAction(), and Play::networkLoop().

#define E_PLAYER_DEATH   8
 

Definition at line 14 of file Event.h.

Referenced by GE_PlayerDeath::GE_PlayerDeath(), and Play::networkLoop().

#define E_PLAYER_DISCONNECTED   3
 

Definition at line 9 of file Event.h.

Referenced by GE_PlayerDisconnected::GE_PlayerDisconnected(), Play::networkLoop(), Join::networkLoop(), and Scores::update().

#define E_PLAYER_EXTRAS   9
 

Definition at line 15 of file Event.h.

Referenced by GE_PlayerExtras::GE_PlayerExtras(), Play::networkLoop(), Join::networkLoop(), and Scores::update().

#define E_PLAYER_JOINED   2
 

Definition at line 8 of file Event.h.

Referenced by GE_PlayerJoined::GE_PlayerJoined(), and Join::networkLoop().

#define E_PLAYER_POS   4
 

Definition at line 10 of file Event.h.

Referenced by GE_PlayerPos::GE_PlayerPos(), and Play::networkLoop().

#define E_PLAYER_SCORE   6
 

Definition at line 12 of file Event.h.

Referenced by GE_PlayerScore::GE_PlayerScore(), Play::networkLoop(), and Join::networkLoop().

#define E_PLAYER_STATE   5
 

Definition at line 11 of file Event.h.

Referenced by GE_State::GE_State(), Play::networkLoop(), Join::networkLoop(), and Scores::update().

#define E_SET_NAME   11
 

Definition at line 17 of file Event.h.

Referenced by GE_SetName::GE_SetName().


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