#include "Scene.h"
#include "Level.h"
#include "Player.h"
#include "Weapon.h"
#include "GGlobals.h"
#include "Util/Granade.h"
#include "Util/Projectile.h"
#include "../Math/Vector.h"
#include "../Util/Objects/Sphere.h"
#include "../Util/Objects/Box.h"
#include "../Util/Objects/Cubemap.h"
#include "../Util/Objects/ObjLevel.h"
#include "../Util/OpenGL/OpenGLParticleSystem.h"
#include "../Sound/Sound.h"
#include "../Sound/Music.h"
#include "../Util/Explosion.h"
#include "../Util/MilkShape.h"
#include "../Util/Objects/MilkShapeObject.h"
Include dependency graph for Play.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
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Definition at line 30 of file Play.h. Referenced by Play::createExplosion(), and Play::drawExplosions(). |
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Author: Petter Alstermark, petter@alstermark.com Definition at line 29 of file Play.h. Referenced by Play::drawGrenades(), and Play::throwGrenade(). |
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Definition at line 32 of file Play.h. Referenced by Play::drawParticleSystems(), and Play::startParticleSystem(). |
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Definition at line 31 of file Play.h. Referenced by Play::drawProjectiles(), and Play::fireProjectile(). |
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Definition at line 73 of file Play.h. Referenced by Play::networkLoop(), and Play::update(). |
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Definition at line 72 of file Play.h. Referenced by Play::networkLoop(). |
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Definition at line 74 of file Play.h. Referenced by Play::networkLoop(), and Play::serverLoop(). |
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Definition at line 75 of file Play.h. Referenced by Play::networkLoop(), and Play::serverLoop(). |
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Definition at line 79 of file Play.h. Referenced by Play::dealExtras(), and Play::update(). |
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Definition at line 82 of file Play.h. Referenced by Play::applyExtras(). |
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Definition at line 85 of file Play.h. Referenced by Play::applyExtras(), and Play::update(). |
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Definition at line 86 of file Play.h. Referenced by Play::applyExtras(), and Play::setPlayerCam(). |
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Definition at line 88 of file Play.h. Referenced by Play::applyExtras(), Play::dealDamage(), Play::drawLifebar(), and Play::drawPlayer(). |
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Definition at line 87 of file Play.h. Referenced by Play::applyExtras(), and Play::drawPlayer(). |
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Definition at line 81 of file Play.h. Referenced by Play::applyExtras(). |
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Definition at line 80 of file Play.h. Referenced by Play::drawExtras(), Play::load(), Play::networkLoop(), Play::newExtras(), and Play::update(). |
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Definition at line 84 of file Play.h. Referenced by Play::applyExtras(), and Play::setPlayerCam(). |
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Definition at line 78 of file Play.h. Referenced by Play::drawExtras(), Play::load(), Play::networkLoop(), Play::newExtras(), and Play::update(). |
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Definition at line 83 of file Play.h. Referenced by Play::applyExtras(), and Play::update(). |
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Definition at line 91 of file Play.h. Referenced by Play::handleKeys(), Play::networkLoop(), and Play::serverLoop(). |
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Definition at line 90 of file Play.h. Referenced by Play::networkLoop(), and Play::serverLoop(). |
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Definition at line 50 of file Play.h. Referenced by Play::drawGrenades(), Play::drawProjectiles(), and Play::loadObjects(). |
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Definition at line 51 of file Play.h. Referenced by Play::drawPlayer(), and Play::loadObjects(). |
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Definition at line 49 of file Play.h. Referenced by Play::Play(), and Play::unload(). |
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Definition at line 58 of file Play.h. Referenced by Play::loadSounds(), and Play::networkLoop(). |
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Definition at line 60 of file Play.h. Referenced by Play::loadSounds(), and Play::networkLoop(). |
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Definition at line 63 of file Play.h. Referenced by Play::loadSounds(). |
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Definition at line 66 of file Play.h. Referenced by Play::loadSounds(). |
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Definition at line 67 of file Play.h. Referenced by Play::loadSounds(). |
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Definition at line 69 of file Play.h. Referenced by Play::loadSounds(). |
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Definition at line 68 of file Play.h. Referenced by Play::loadSounds(). |
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Definition at line 62 of file Play.h. Referenced by Play::loadSounds(). |
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Definition at line 65 of file Play.h. Referenced by Play::loadSounds(). |
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Definition at line 64 of file Play.h. Referenced by Play::loadSounds(). |
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Definition at line 55 of file Play.h. Referenced by Play::grenadeExplode(), and Play::loadSounds(). |
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Definition at line 57 of file Play.h. Referenced by Play::handleKeys(), and Play::loadSounds(). |
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Definition at line 59 of file Play.h. Referenced by Play::drawProjectiles(), and Play::loadSounds(). |
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Definition at line 56 of file Play.h. Referenced by Play::loadSounds(), and Play::networkLoop(). |
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Definition at line 54 of file Play.h. Referenced by Play::unload(). |
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Definition at line 43 of file Play.h. Referenced by Play::drawExtras(), and Play::loadTextures(). |
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Definition at line 44 of file Play.h. Referenced by Play::drawFrame(), and Play::loadTextures(). |
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Definition at line 37 of file Play.h. Referenced by Play::drawGrenades(), Play::drawProjectiles(), and Play::loadTextures(). |
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Definition at line 45 of file Play.h. Referenced by Play::drawLifebar(), and Play::loadTextures(). |
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Definition at line 42 of file Play.h. Referenced by Play::drawLifebar(), and Play::loadTextures(). |
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Definition at line 46 of file Play.h. Referenced by Play::drawLifebar(), and Play::loadTextures(). |
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Definition at line 36 of file Play.h. Referenced by Play::loadTextures(). |
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Definition at line 39 of file Play.h. Referenced by Play::drawExplosions(), Play::drawParticleSystems(), and Play::loadTextures(). |
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Definition at line 40 of file Play.h. Referenced by Play::drawShadow(), and Play::loadTextures(). |
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Definition at line 38 of file Play.h. Referenced by Play::loadTextures(). |
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Definition at line 41 of file Play.h. Referenced by Play::drawPlayer(), and Play::loadTextures(). |
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Definition at line 35 of file Play.h. Referenced by Play::unload(). |