00001
00007 #ifndef _SCENE_SCORES_H_
00008 #define _SCENE_SCORES_H_
00009
00010 #include "Scene.h"
00011 #include "GGlobals.h"
00012 #include "../Math/Vector.h"
00013 #include "../Util/Objects/Sphere.h"
00014 #include "../Util/Objects/Box.h"
00015 #include "../Util/Objects/Cubemap.h"
00016 #include "../Util/OpenGL/OpenGLParticleSystem.h"
00017
00018 #define SCORES_NET_START 10
00019 #define SCORES_NET_END 11
00020
00021 class Scores : public Scene {
00022 public:
00023 Scores();
00024 virtual ~Scores();
00025
00026 bool load(Application *parent);
00027 bool unload();
00028 bool update();
00029 bool drawFrame();
00030
00031 protected:
00032
00033 };
00034
00035 #endif