#include "Player.h"
#include "Characters.h"
#include "../Util/MilkShape.h"
#include "../Util/Console.h"
#include "../Util/OpenGL/OpenGLConsole.h"
#include "../Sound/Music.h"
Include dependency graph for GGlobals.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Classes | |
struct | SModelInfo |
struct | SLevelInfo |
struct | SGalaxyInfo |
struct | SLight |
struct | SGameInfo |
Defines | |
#define | SCENE_UNDEFINED 0 |
#define | SCENE_DEMO 1 |
#define | SCENE_MENU 2 |
#define | SCENE_CREATE 3 |
#define | SCENE_JOIN 4 |
#define | SCENE_PLAY 5 |
#define | SCENE_SCORES 6 |
#define | MAX_LVL_LIST 16 |
#define | JOIN_GALAXY_MAX_LVLS 5 |
#define | JOIN_GALAXIES 6 |
#define | JOIN_GALAXY_ICE 0 |
#define | JOIN_GALAXY_LAVA 1 |
#define | JOIN_GALAXY_PINK 2 |
#define | JOIN_GALAXY_ELECTRONIC 3 |
#define | JOIN_GALAXY_ICE2 4 |
#define | JOIN_GALAXY_LAVA2 5 |
#define | GAME_STATE_WAITING 0 |
#define | GAME_STATE_RUNNING 1 |
#define | GAME_STATE_GAME_OVER 2 |
#define | GAME_STATE_END 3 |
#define | MODELS 3 |
#define | MODEL_ROBOT1 0 |
#define | MODEL_VIPER 1 |
#define | MODEL_ROBOT2 2 |
Variables | |
SPlayer | g_players [SPLAYER_MAX_PLAYERS] |
MilkShape | g_models [SPLAYER_MAX_PLAYERS] |
OpenGLConsole | console |
SGameInfo | g_gameInfo |
unsigned int | g_selectedScene |
int | g_numPlayers |
int | g_myPlayerID |
Gne * | gne |
SGalaxyInfo | g_galaxies [JOIN_GALAXIES] |
SModelInfo | g_allModels [MODELS] |
Music | g_music |
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Definition at line 41 of file GGlobals.h. Referenced by Scores::update(). |
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Definition at line 40 of file GGlobals.h. Referenced by Play::drawFrame(), Play::networkLoop(), Scores::update(), and Play::update(). |
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Definition at line 39 of file GGlobals.h. Referenced by Play::networkLoop(). |
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Definition at line 38 of file GGlobals.h. Referenced by Play::drawFrame(), Play::load(), Play::serverLoop(), and Scores::update(). |
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Definition at line 28 of file GGlobals.h. Referenced by Join::drawGalaxies(), Join::loadGalaxies(), Join::unloadGalaxies(), and Join::update(). |
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Definition at line 32 of file GGlobals.h. Referenced by Join::loadGalaxies(). |
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Definition at line 29 of file GGlobals.h. Referenced by Join::loadGalaxies(). |
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Definition at line 33 of file GGlobals.h. Referenced by Join::loadGalaxies(). |
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Definition at line 30 of file GGlobals.h. Referenced by Join::loadGalaxies(). |
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Definition at line 34 of file GGlobals.h. Referenced by Join::loadGalaxies(). |
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Definition at line 27 of file GGlobals.h. Referenced by Join::load(). |
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Definition at line 31 of file GGlobals.h. Referenced by Join::loadGalaxies(). |
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Definition at line 25 of file GGlobals.h. Referenced by Join::addLevel(). |
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Definition at line 44 of file GGlobals.h. Referenced by Menu::loadModels(). |
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Definition at line 46 of file GGlobals.h. Referenced by Menu::loadModels(). |
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Definition at line 45 of file GGlobals.h. Referenced by Menu::loadModels(). |
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Definition at line 43 of file GGlobals.h. Referenced by Menu::drawCreate(), Menu::drawJoin(), Menu::handleChar(), Join::load(), Menu::unload(), and Join::unload(). |
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Definition at line 20 of file GGlobals.h. |
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Definition at line 18 of file GGlobals.h. Referenced by MainApp::drawFrame(), and MainApp::update(). |
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Definition at line 21 of file GGlobals.h. Referenced by Menu::handleChar(), and MainApp::update(). |
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Definition at line 19 of file GGlobals.h. Referenced by MainApp::handleChar(), Demo::load(), MainApp::MainApp(), Scores::update(), MainApp::update(), Join::update(), and Demo::update(). |
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Definition at line 22 of file GGlobals.h. Referenced by Join::networkLoop(), Scores::update(), and MainApp::update(). |
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Definition at line 23 of file GGlobals.h. Referenced by Play::update(), and MainApp::update(). |
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Author: Petter Alstermark, petter@alstermark.com Definition at line 17 of file GGlobals.h. Referenced by MainApp::MainApp(). |
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Definition at line 15 of file DeFacto/Main.cpp. Referenced by Menu::handleChar(), Play::load(), Play::networkLoop(), Join::networkLoop(), and Scores::update(). |
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Definition at line 20 of file DeFacto/Main.cpp. Referenced by Join::load(), Play::loadObjects(), Play::loadTextures(), and Menu::setModel(). |
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Definition at line 19 of file DeFacto/Main.cpp. Referenced by Join::addLevel(), Join::drawFrame(), Join::drawGalaxies(), Join::drawLevels(), Join::loadGalaxies(), Play::loadObjects(), Join::setGalaxy(), Join::setLvl(), Join::unloadGalaxies(), and Join::update(). |
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Definition at line 18 of file DeFacto/Main.cpp. Referenced by Join::addLevel(), Play::drawFrame(), Join::drawFrame(), Menu::handleChar(), Play::load(), Join::load(), Play::loadObjects(), Play::networkLoop(), Join::networkLoop(), Join::removeLevel(), Play::serverLoop(), Scores::update(), Play::update(), and Join::update(). |
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Definition at line 14 of file DeFacto/Main.cpp. Referenced by Play::bot(), Play::drawPlayer(), Play::handleKeys(), Play::loadObjects(), Play::unload(), and Play::update(). |
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Definition at line 21 of file DeFacto/Main.cpp. Referenced by Menu::load(), Join::load(), and Join::networkLoop(). |
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Definition at line 16 of file DeFacto/Main.cpp. Referenced by Play::bot(), Scores::drawFrame(), Play::drawFrame(), Play::drawLifebar(), Play::drawProjectiles(), Play::grenadeExplode(), Menu::handleChar(), Play::handleKeys(), Scores::load(), Play::load(), Join::load(), Play::networkLoop(), Join::networkLoop(), Console::process(), Scores::update(), and Play::update(). |
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Definition at line 13 of file DeFacto/Main.cpp. |
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Definition at line 11 of file DeFacto/Main.cpp. Referenced by Menu::handleChar(), Demo::load(), MainApp::MainApp(), Join::networkLoop(), Scores::update(), Play::update(), MainApp::update(), Join::update(), and Demo::update(). |
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