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- r -
r :
OpenGLFont
radius :
LevelLight
raw_data_in :
jpeg_compress_struct
raw_data_out :
jpeg_decompress_struct
rec_outbuf_height :
jpeg_decompress_struct
Reflections :
_FSOUND_REVERB_PROPERTIES
ReflectionsDelay :
_FSOUND_REVERB_PROPERTIES
ReflectionsPan :
_FSOUND_REVERB_PROPERTIES
reload :
SWeapon
renderer :
Application
restart_in_rows :
jpeg_compress_struct
restart_interval :
jpeg_decompress_struct
,
jpeg_compress_struct
Reverb :
_FSOUND_REVERB_PROPERTIES
ReverbDelay :
_FSOUND_REVERB_PROPERTIES
ReverbPan :
_FSOUND_REVERB_PROPERTIES
right :
Mouse
RolloffFactor :
_FSOUND_REVERB_CHANNELPROPERTIES
Room :
_FSOUND_REVERB_CHANNELPROPERTIES
,
_FSOUND_REVERB_PROPERTIES
RoomHF :
_FSOUND_REVERB_CHANNELPROPERTIES
,
_FSOUND_REVERB_PROPERTIES
RoomLF :
_FSOUND_REVERB_PROPERTIES
RoomRolloffFactor :
_FSOUND_REVERB_CHANNELPROPERTIES
,
_FSOUND_REVERB_PROPERTIES
rotation :
MS_Bone
,
explosionDebris
,
packetPlayerPosition
,
GE_PlayerPos
,
SPlayer
,
SMenuPlanets
rotationSpeed :
explosionDebris
Generated on Sun Jun 5 15:49:20 2005 for Defacto by
1.4.3