- n
: MS_Tri
- name
: MS_Bone, MS_Material, _FSOUND_TOC_TAG, Player, packetPlayerName, packetPlayerInfo, GE_SetName, SPlayer, LevelInfo, SGalaxyInfo, SLevelInfo
- next
: LLNode< TYPE >, jpeg_marker_struct, EventNode
- next_input_byte
: jpeg_source_mgr
- next_output_byte
: jpeg_destination_mgr
- next_scanline
: jpeg_compress_struct
- nextMessage
: Message
- nIndices
: Object
- nLvls
: SGameInfo, SGalaxyInfo
- nNamedTextures
: Renderer
- normals
: MS_Mesh
- num
: MessageQueue
- num_components
: jpeg_decompress_struct, jpeg_compress_struct
- num_scans
: jpeg_compress_struct
- num_warnings
: jpeg_error_mgr
- numBones
: MilkShape
- numGuns
: MilkShape
- numLights
: LevelInfo
- numMaterials
: MilkShape
- numMeshes
: MilkShape
- numModels
: LevelInfo
- numNormals
: MS_Mesh
- numplayers
: PlayerList
- numPosKeys
: MS_Bone
- numRotKeys
: MS_Bone
- numtracks
: _FSOUND_TOC_TAG
- numTriangles
: MS_Mesh
- numVertices
: MS_Mesh
- nVertices
: Object
- nx
: Vertex
- ny
: Vertex
- nz
: Vertex
Generated on Sun Jun 5 15:49:20 2005 for Defacto by
1.4.3