Here is a list of all class members with links to the classes they belong to:
- m
: Mat4
- m_age
: ParticleSystem, Particle
- m_alive
: ParticleSystem
- m_alpha
: Particle
- m_alphaEnd
: ParticleSystem
- m_alphaStart
: ParticleSystem
- m_alphaVar
: ParticleSystem
- m_baseLocation
: ParticleSystem
- m_camDist
: Menu, Join
- m_camReached
: Join
- m_color
: Particle
- m_colorEnd
: ParticleSystem
- m_colorStart
: ParticleSystem
- m_colorVar
: ParticleSystem
- m_currentScene
: MainApp
- m_currScene
: MainApp
- m_dAlpha
: Particle
- m_dColor
: Particle
- m_dGravity
: Particle
- m_direction
: ParticleSystem, Camera
- m_dSize
: Particle
- m_emissionResidue
: ParticleSystem
- m_explosions
: Play
- m_extras
: ObjLevel, Play
- m_floor
: ObjLevel
- m_floorVertices
: ObjLevel
- m_Frustum
: Camera
- m_granades
: Play
- m_gravity
: Particle
- m_gravityEnd
: ParticleSystem
- m_gravityStart
: ParticleSystem
- m_gravityVar
: ParticleSystem
- m_heading
: Camera
- m_headingDegrees
: Camera
- m_inputs
: Menu
- m_inview
: Menu
- m_isAttractive
: ParticleSystem
- m_isColliding
: ParticleSystem
- m_isMoving
: ParticleSystem
- m_isSuppressed
: ParticleSystem
- m_life
: ParticleSystem, Granade
- m_lifetime
: Particle
- m_lifeVar
: ParticleSystem
- m_lights
: Menu, Join
- m_loaded
: Scene
- m_location
: ParticleSystem, Particle
- m_lvl
: Play
- m_mainTextures
: Menu
- m_menu
: Menu
- m_models
: ObjLevel
- m_music
: Play
- m_nExtras
: ObjLevel
- m_nNumindices
: MilkShapeObject
- m_nNumSphereVertices
: Sphere
- m_nNumVertices
: MilkShapeObject
- m_nSpawnpools
: ObjLevel
- m_numObjects
: ObjLevel
- m_objects
: ObjLevel, Play, Menu, Join
- m_objLevel
: Play
- m_orbiting
: Particle
- m_parent
: Particle, Scene
- m_particles
: ParticleSystem
- m_particlesAlive
: ParticleSystem
- m_particlesPerSec
: ParticleSystem
- m_particleSystem
: Menu
- m_particleSystems
: Play
- m_pBoxIndices
: Cubemap
- m_pBoxVertices
: Cubemap, Box
- m_pIndices
: MilkShapeObject
- m_pitch
: Camera
- m_pitchDegrees
: Camera
- m_planets
: Menu
- m_position
: Camera, Projectile, Granade
- m_prevLocation
: ParticleSystem, Particle
- m_prevPosition
: Projectile, Granade
- m_projectiles
: Play
- m_pSphereVertices
: Sphere
- m_pTubeVertices
: Tube
- m_pVertices
: MilkShapeObject
- m_renderer
: ParticleSystem, OpenGLFont
- m_sceneDemo
: MainApp
- m_sceneJoin
: MainApp
- m_sceneMenu
: MainApp
- m_scenePlay
: MainApp
- m_sceneScores
: MainApp
- m_selected
: Menu
- m_selectedGalaxy
: Join
- m_selectedLevel
: Join
- m_selection
: Menu
- m_selModel
: Menu
- m_shader
: Menu
- m_shadow
: ObjLevel
- m_shadowVertices
: ObjLevel
- m_shakeIntensity
: Camera
- m_shakeSpeed
: Camera
- m_shakeTime
: Camera
- m_size
: Particle
- m_sizeEnd
: ParticleSystem
- m_sizeStart
: ParticleSystem
- m_sizeVar
: ParticleSystem
- m_sounds
: Play, Menu, Join
- m_spawnpools
: ObjLevel
- m_speed
: ParticleSystem
- m_speedVar
: ParticleSystem
- m_startTextModeList
: OpenGLFont
- m_strafe
: Camera
- m_strength
: Projectile, Granade
- m_texFloor
: ObjLevel
- m_texModels
: Menu, Join
- m_textBase
: OpenGLFont
- m_textureID
: ParticleSystem
- m_textures
: Play, Menu, Join
- m_texWall
: ObjLevel
- m_texWater
: ObjLevel
- m_texWaterSurface
: ObjLevel
- m_theta
: ParticleSystem
- m_timeEnd
: Play
- m_timeLastUpdate
: ParticleSystem
- m_timeStart
: Play
- m_up
: Camera
- m_vCreate
: Menu
- m_velocity
: ParticleSystem, Particle, Projectile, Granade
- m_vJoin
: Menu
- m_vMain
: Menu
- m_vSelection
: Menu
- m_vSettings
: Menu
- m_vSun
: Menu
- m_w
: Quaternion
- m_walls
: ObjLevel
- m_wallVertices
: ObjLevel
- m_water
: ObjLevel
- m_waterSurface
: ObjLevel
- m_waterSurfaceVertices
: ObjLevel
- m_waterVertices
: ObjLevel
- m_x
: Quaternion
- m_y
: Quaternion
- m_z
: Quaternion
- main
: jpeg_decompress_struct, jpeg_compress_struct
- MainApp()
: MainApp
- marker
: jpeg_decompress_struct, jpeg_compress_struct, jpeg_marker_struct
- marker_list
: jpeg_decompress_struct
- master
: jpeg_decompress_struct, jpeg_compress_struct
- Mat4()
: Mat4
- materialIndices
: MilkShape
- matFinal
: MS_Bone
- matRelative
: MS_Bone
- max
: MessageQueue
- max_alloc_chunk
: jpeg_memory_mgr
- max_h_samp_factor
: jpeg_decompress_struct, jpeg_compress_struct
- max_memory_to_use
: jpeg_memory_mgr
- max_v_samp_factor
: jpeg_decompress_struct, jpeg_compress_struct
- maxplayers
: PlayerList
- maxTextures
: Renderer
- MCU_blocks
: jpeg_component_info
- MCU_height
: jpeg_component_info
- MCU_membership
: jpeg_decompress_struct, jpeg_compress_struct
- MCU_rows_in_scan
: jpeg_decompress_struct, jpeg_compress_struct
- MCU_sample_width
: jpeg_component_info
- MCU_width
: jpeg_component_info
- MCUs_per_row
: jpeg_decompress_struct, jpeg_compress_struct
- Menu()
: Menu
- menuMainSelect()
: Menu
- Message()
: Message
- MessageQueue()
: MessageQueue
- MilkShape()
: MilkShape
- MilkShapeObject()
: MilkShapeObject
- millisPerFrame
: AVI
- min
: _FSOUND_TOC_TAG
- min_DCT_scaled_size
: jpeg_decompress_struct
- mod
: Music
- model
: LevelObjectPos, SPlayer
- models
: LevelInfo
- modelsPath
: LevelInfo
- ModulationDepth
: _FSOUND_REVERB_PROPERTIES
- ModulationTime
: _FSOUND_REVERB_PROPERTIES
- mouse
: Application
- move
: ParticleSystem, packetPlayerPosition, GE_PlayerPos
- moveForward()
: Camera
- moveUp()
: Camera
- moveVal
: SPlayer
- moving
: SPlayer
- mp_file
: Log
- mp_filename
: Log
- mp_instance
: Log
- mp_lvl
: ObjLevel
- mp_renderer
: ObjLevel
- MS_Bone()
: MS_Bone
- MS_Material()
: MS_Material
- MS_Mesh()
: MS_Mesh
- msg
: packetChatMsg, MessageQueue, Message, msgstruct
- msg_code
: jpeg_error_mgr
- msg_parm
: jpeg_error_mgr
- msgQueue
: Gne
- music
: LevelInfo, Demo
- Music()
: Music
Generated on Sun Jun 5 15:49:20 2005 for Defacto by
1.4.3